Kiri's Possession
(Enchantment/Charm)

Range:  10 feet per level
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  1 round
Area of Effect:  One person
Saving Throw:  Negates

This spell allows a wizard to totally dominate and possess another. When the wizard possesses his target, he in effect becomes it. Therefore, he knows what abilities the possessed being has. The possessing wizard can force the possessed being to use any of its powers, spells or combat abilities at no penalty, or the wizard can choose to cast his own spells through the creature. Provided he is not casting a spell of his own through the possessed creature, the wizard can give the creature orders and can still act fully on his own.
After the spell has worn off, the possessed creature will not remember anything that has happened. A saving throw versus spell is allowed to resist this spell.
The material component is a marionette attached to strings that must be shaken as the spell is cast.

